Trident's Workout

A dynamic animation showcasing a superhero in training, featuring fluid combat movements and high-impact VFX. This piece is designed to capture the intensity and precision of advanced character animation.

Here we got a short fighting sequence exploring a superhero training with a heavy, the clip demonstrates various combat styles from karate to kickboxing, the movements were stylized for a more appealing scene

Project Background

This project is a standout piece in my portfolio, designed to showcase the dynamic fighting movements of a superhero-like character during an intense training session. The animation captures the powerful interaction between a human character and an inanimate object—a heavy bag—demonstrating my ability to blend realistic kinetics with stylized action. By merging advanced animation techniques with cinematic storytelling, this piece exemplifies my commitment to high-impact visual narratives and my capacity to deliver animations that resonate on multiple levels.

Project Details

Please note that the model of Trident and his weapons are owned by P2design Academy. Since this is a character animation focused demo reel, my role was solely focused on the character animation.

For this project, I employed a pose-to-pose animation workflow to ensure every action was meticulously planned and executed. I began by blocking out the key poses that form the backbone of the sequence.

To enhance the fluidity and dramatic impact of the movements, I incorporated several advanced techniques. During key moments, I deliberately overexaggerated and deformed the character in select frames, creating dynamic smears that emphasize the speed and power of each strike. This intentional distortion adds an extra layer of visual excitement and realism to the action. Additionally, I integrated stylized 2D streaks that trail the punches, further accentuating the impact and conveying the explosive energy behind every hit.

Each step of the process—from the initial key poses to the refined in-betweens, was executed with precision and a commitment to excellence. The use of pose-to-pose animation allowed for meticulous control over the timing and flow of the sequence, ensuring that every movement not only looked natural but also carried the intended emotional weight. The combined effect of these techniques results in an animation that is both technically robust and creatively daring, setting a new benchmark for dynamic character animation in my portfolio.

My Roles & Responsibilities

  • Character Animator
    Responsible for designing and executing the entire fighting sequence.
  • VFX Artist
    Smears and 2D Stylized Streaks


© Copyright 2025 Adrián Holguín. All Rights Reserved.

Website Software